Blender · 3D modelling
Water Bottle
A water bottle created from scratch as topology practice, finished with custom-made procedural materials.
Blender / 3D modelling / Procedural materials
Topology practice
The bottle was modelled from scratch in Blender as a topology exercise. The gallery moves from the finished render to the underlying mesh and progressively denser subdivision views.
Materials and finish
Custom procedural materials provide the bottle's final appearance. Showing the mesh alongside the render makes the modelling work around the handle, neck and body visible.